namespace Map.Data {
public class MapCharacterInfoData 
{
    public int Id;
    public string PrototypeId;
    public int MapId;
    public bool Enable;
    public bool Reload;
    public string Name;
    public string Comment;
    public float PositionX;
    public float PositionY;
    public float PositionZ;
    public float ForwardAngle;
    public string Type;
    public int MaxHp;
    public int MaxMp;
    public float StunMeter;
    public float StunReduceSpeed;
    public float BreakMeter;
    public float BreakReduceSpeed;
    public int AtbLimit;
    public int Stamina;
    public int Strength;
    public int Magic;
    public int Reaction;
    public int Luck;
    public float NormalDamageMultiplier;
    public float DefenceDamageMultiplier;
    public float BrokenDamageMultiplier;
    public int Experience;
    public int Money;
    public string Packages;
}}